People have often asked me, “Why Fantasy?” when they find out what I write. Fantasy is considered a “niche genre” and until about ten years ago it was one that most publishing companies weren’t really ready to support. It has a large audience, but not as wide-spread an audience as other genres such as “general… Read more »
Posts Categorized: Technical Aspects
Unlike the previous two, this question is an easy one for me to answer. The themes in my book sort of unfolded naturally. In other words, I didn’t think up a bunch of themes and then try to write a story around them, I wrote a story, and the themes slipped their way in. 1…. Read more »
Every now and then, as a writer, you might find yourself creating something totally by accident. For example: you might be writing a story about a physical struggle between two parties and suddenly decide that it would be cool to have a few scenes in which the two parties are playing a board game –… Read more »
This is the map of Grayden’s world (the new book I’m working on… I’ve posted some excerpts of the story before). Just wanted to show you an example of the kind of effort that goes into creating a world before a word is even written!